Eva Ziemsen, Ph.D.

Project Co-Lead, Investigator

Dr. Eva Ziemsen is a Professor of Film & Media in the Faculty of Media and Creative Arts (FMCA) at Humber College. She is an award-winning filmmaker and educator, with 20 years of experience in the creative, logistic, artistic, and educational areas of film production. She holds a Ph.D. that focused on the origins of Virtual Production, in her dissertation, “Developing a Learning Model to Teach Film Production Online,” from the University of British Columbia, a MA in Feature Film Development from Goldsmiths University, and a BFA (Hons) in Film & Video Production from York University. Eva recently completed the Micro-Credential in Virtual Production at Sheridan College, at SIRT Centre, where she gained practical and current training in ICVFX, MOCAP, volume set-up, and other aspects of the pipeline. She teaches a course in Virtual Production and is the lead curriculum developer of new programs in VP at Humber College. Eva is an early adopter of Virtual Production and Metaverse technology, she has made films in virtual worlds and has taught in the Metaverse. Eva has hosted a Panel on Women in Virtual Production as part of the Female Eye Film Festival, at TIFF Lightbox, as part of her goal to help foster a culture of inclusivity, especially for women in Virtual Production. A collaborator at heart, she and her team won the Innovation of the Year Award (2022) at Humber College for a Collaborative Pipeline of VP and she continues to  contribute expertise in VP, film and virtual education.

Elizabeth Fenuta, OAA, M.Arch

Project Co-Lead, Investigator

Elizabeth Fenuta is a Professor of Architectural Technology in the Faculty of Applied Sciences and Technology (FAST) and partner/co-founder at Hout Architecture Inc. She is a member of the Royal Architectural Institute of Canada (RAIC) and the Ontario Association of Architects (OAA). She has received her Master of Architecture and Honors Bachelor of Architectural Studies from the University of Waterloo. Studying architecture in Italy and working at various prestigious architecture and design firms in Toronto. She has taught and researched at the University of Waterloo and Toronto Metropolitan University. She is familiar with the variety of design software, the capacities of BIM software, and the workflows at BIM Studio. Elizabeth continues to contribute expertise on the standards and principles of design, architecture, ethics, and project management.

Tim Hatch, BA

Vice President Of Virtual Production Solutions Sales at APG Media Group

Tim Hatch’s career in broadcasting, production and audio-visuals spans over 25 years. His creative, technical and sales background inspired him to pursue and develop a Virtual Production Services division at APG Media, with a focus on providing the industry with the right Virtual Production technology solutions for turnkey integration into their studios. Such as LED volumes, camera tracking, Render PC Workstations, power distribution and rigging solutions, all being fully customized to the client’s specific user case. Tim received a BA Honours in Illustration and Animation, Communication Media from Manchester Metropolitan University. After University he graduated from the Northern Ireland Film School. Pursuing his passion for film and television Tim worked at BBC Northern Ireland as a Broadcast and Production camera operator after graduating from the BBC’s training department, BBC Wood Norton Training and Development College in England. After moving from the UK to Canada, Tim has worked on a variety of productions in technical roles. Since joining APG Media nine years ago he has held a variety of sales roles and is currently focused on growing and developing the APG Media Virtual Production services division.

Aditya Dutta

Lead Programmer

Aditya Dutta is a Software Engineer at Archiact. He has been part of the VR industry for almost 4 years now and has worked in the education, training and gaming sectors using emerging technologies. He is an alumnus of the Game Programming program at Humber College and represented Humber in various events across North America. He has also been part of the Oculus Launchpad Cohort of 2021 for his project LooseBall. Aditya has been an industry mentor and lead programmer on this project, guiding the programmers on the technical aspects of VR and Multiplayer using Unreal Engine 5. He has also assisted in the planning and scoping of the first phase of the project.

Jade Liao

Research Assistant, Game Programming

Ju-Chieh(Jade) Liao is a game programmer from Humber College. She has participated in multiple team projects that are developed in the scrum board system. She specializes in game related computational studies with C++, including graphics programming (OpenGL and Vulkan), game Artificial Intelligence (AI), gameplay programming, Unreal Engine and Unity. She is also familiar with Object-Oriented Programming, Design Patterns and Data Structures as Jade is interested in gameplay programming and design of software architecture.

Elijah Alejandro

Research Assistant, Interior Design

Elijah Alejandro is a Senior Year Interior Design student at Humber College Faculty of Applied Sciences and Technology (FAST). She is a student member of Association of Registered Interior Designers of Ontario (ARIDO) and has been in the dean’s list since freshman year. Her previous year of experience working in the industry was carried out in the project by assisting in the design concept of the floor and ceiling installation then building it in 3D. She has always been interested in the application of gaming software in architecture. The software she used for the project are Revit, Sketchup, and Twinmotion.

Caitlynn Marshall

Research Assistant

Caitlynn Marshall is a graduate of Humber College’s Media Communications program. She has worked in content creation, social media, and video production. With a focus on branding and design, Caitlynn has collaborated with local businesses and content creators to help develop systems and aesthetics to build and manage an online presence. In her time as a Humber College student, Caitlynn built on her passion for production and film, while discovering a love for video editing. She enjoys photography, making YouTube videos, and obsessing over colour schemes.

Adam Hickman

Research Assistant, Interior Design

Adam has over a decade of on-set experience in the film and television industry. With an advanced diploma in Media Arts from Sheridan College, he started his career by completing his internship with SIRT in Toronto in 3D film research and development. From there, he joined IATSE 667 Camera department. He then branched out to IATSE 873 in the lighting department working on various major motion pictures in the GTA. During this time, worked on numerous independent projects as a camera operator and DOP. He has training on the latest camera and digital technology by Arri, Sony, Panavision and more. He now has been with APG Media for the past 7 years working on a variety of high-profile productions and events. Progressing through the company, he now works with APG as Virtual Production Technology Engineer. He is currently in charge of the VP department in Canada designing full virtual production environments which include 3d concept design, technical specs for the led volume, power requirements, computer and rendering specs, and unreal engine with camera tracking integration.